Can I export my character facing front view?
by Lion Jin · in Artist Corner · 04/13/2006 (4:40 am) · 1 replies
By default , the front of the character should face back view(max) or -Z axis(Maya) , I just wonder if i can export the character facing front view(max) or Z axis(maya) ,the reason is some third party software require this (likes motion builder).
Great Thanks.
Great Thanks.
Torque Owner Raxx
[edit]This worked for static meshes, not sure if it's entirely ok to do this with skinned.