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Exporter exits on 'Exception

by Noe Snaterse · in Artist Corner · 04/09/2006 (9:54 am) · 7 replies

Hi there,

I've just downloaded Blender 2.41 and the Exporter 0.91. After that I wanted to try it, and created a huge grid. But when I try to export it as a DTS file, it takes a very long time and after that I end up with an empty DTS.
The log says:

Torque Exporter 0.91
Using blender, version 241
Using unaccelerated math code, performance may be suboptimal
**************************
Processing Scene...
Cleaning Preference Keys
Exporting...
Writing shape to '/home/noe/virtualtown\map.dts'.
Processing...
> Shape Details
> Nodes
^^ Bone [Exp-Catch-Root] (parent -1)
> Objects
'Plane' : Standard
> Materials
Sand
Water
AreaBorder
> Detail Levels
Detail-1 (size : 32)
Smallest : Detail-1 (size : 32)
> Internal Sequences
Writing out DTS...
Error: Exception encountered, bailing out.
exceptions.Exception

But, what could be wrong with it? The message 'Exception encountered' isn't that useful to me.
I do have a 'Shape' and a 'Detail32' empty parented in the scene.

#1
04/09/2006 (10:55 am)
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#2
04/09/2006 (11:36 am)
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#3
04/09/2006 (11:51 am)
Thanx for checking it......

It was actually a begin for a ciity design, this blend shows where the different districhts will be.
I wanted to export it as a DTS so I could see how large the complete city would become in Torque.
Once I'm satisfied with the city layout, I would start building a lot of dif files to actually represent it, so performance woudn't be an issue right now.
But I could try to build the districts separatly, so the tri-count would be less.

I'll keep you posted whether this works or not.
#4
05/02/2006 (2:23 pm)
The problem is related to VTK module used in exporter. I can see you have it installed. I got same message sometimes especially with high-detail meshes and very long exporting time as well (due to stripper and decimator modules). I'm trying to investigate it now.
Apparently uninstalling VTK or disabling VTK module in exporter might help for now.
I created thread about VTK and realted problems.
#5
05/02/2006 (7:00 pm)
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#6
05/04/2006 (12:19 am)
Hi Pawel,

Thanx for digging into it, but Joseph is right. He split the mesh into several smaller ones and added some bound meshes to it. After that it worked like a charm.
#7
05/04/2006 (1:29 am)
OK, good to know. :)

I just encountered this problem with VTK only, so I thought it is related. I test it too when I come back to home.
Maybe converting mesh to triangles (CTRL-T in Edit Mode) would help as well, considering what Joseph said?

Anyways good to know the solution here :>

Regards