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Problems building with XCode 2.2?

by Jude Beers · in Torque Game Engine · 04/06/2006 (7:45 pm) · 4 replies

I'm having problems building TLK 1.4 with XCode 2.2. Has anyone else had problems?

I was going to see if that's the case before I posted details...

Thanks in advance.

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  • #1
    04/10/2006 (10:07 am)
    Hi Jude,

    What problems are you having?

    -John
    #2
    04/11/2006 (6:15 pm)
    "Command /Developer/Private/jam failed with exit code 1"
    "Warning prebinding disabled because of undefined symbols"

    Then a long list of undefined symbols.

    I did not get any compile errors, only the above linker error(s).
    #3
    04/12/2006 (12:02 pm)
    Your right, that project wasn't updated. I forgot about that - we're currently running OS X 10.3.9 here.

    Check out the TLK Developer's Guide, scan through to the section 'Adding TLK Files to the Torque Projects', and add those files to your Xcode 2 project (you might need to perform a clean build). These are the only changes I made to the Xcode 1.1 project files and should work for 2.x.
    #4
    04/12/2006 (6:30 pm)
    OK, thanks John, I'll try that.