Game Development Community

What the function transmitDatablock and activateGhosting does.

by Roshan Kuriyan · in Technical Issues · 04/05/2006 (10:25 pm) · 1 replies

I am a TSE Owner, i can't understand what does the transmitDatablock and activateGhosting function done in the Load a mission part, how it is usefull.

Also explain me how does the following script works and where is %this.inv[%data.getName()]; is declared.

function ShapeBase::getInventory(%this,%data)
{
// Return the current inventory amount
return %this.inv[%data.getName()];
}

#1
04/05/2006 (10:34 pm)
This is a public forum, you will get no response from anyone w/o violating the license. Might be better off deleting this thread and try posting in the TSE owners forum.
*update*
Also I looked at your profile and do not see anything that says you own the SDK, might want to ask GarageGames staff to look into it.