Randomized Fire Animation
by Chris "C2" Byars · in Torque Game Engine · 04/05/2006 (6:22 am) · 2 replies
I'd like to play a fire state animation chosen at random instead of only one; I have four fire animations, each with a different muzzle flare modelled, which is why I want to do this.
Would anyone have an idea how to play a random weapon animation out of four? Currently the single fire animation is stated in the fire state, but to make one random, there would have to be a different way of handling its animation than the current state system I believe.
Would anyone have an idea how to play a random weapon animation out of four? Currently the single fire animation is stated in the fire state, but to make one random, there would have to be a different way of handling its animation than the current state system I believe.
Torque Owner Paul /*Wedge*/ DElia