Fire Light
by Rodney Rindels - Torqued · in Torque Game Builder · 04/03/2006 (5:22 pm) · 2 replies
I have a simple torch particle that bounces a nice little fire with a tiny amount of smoke emitting, now I would like to go one step further and add a little light , understanding there are many ways to go about this, I think this would be an interesting particle project, an area thats mostly transparent could be utilized I believe, any thoughts or ideas on using this approach, or am I smoking something illegal in my state?
--Thanks for any advice in advance....
Rod
--Thanks for any advice in advance....
Rod
#2
The issue is, how do you sync up the movement of say the fire emitter with that emitter to move as the fire moves, to make it more realistic? I knew there wasn't "light", but you could with a particle i figured that was mostly transparent, but moved with the other emitter, and possibly slowly tweaked its color during the process?
Rod
04/04/2006 (12:28 am)
Melv,The issue is, how do you sync up the movement of say the fire emitter with that emitter to move as the fire moves, to make it more realistic? I knew there wasn't "light", but you could with a particle i figured that was mostly transparent, but moved with the other emitter, and possibly slowly tweaked its color during the process?
Rod
Associate Melv May
For this to work though, the particle will have to be in front of other objects e.g. in a lower layer so that the "light" is blended over the top of other objects.
- Melv.