Game Development Community

Isometric Natives

by Rodney Rindels - Torqued · in Torque Game Builder · 04/03/2006 (11:34 am) · 0 replies

I have only owned this product a few days, and I bought it because many have mentioned it would be fairly easy to "mod" isometric viewpoints. My question is, if it is really that easy, why not just include that... where you can set your engine type to iso, the level editors and such could follow suite. I can hack out an iso view , but the collisions, and such would be nice to have native. I think this would greatly improve the viability and selling point of the engine.

Just my $0.02

Rodney