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Character Model and Animation exportation...

by Michael Sandborn · in Technical Issues · 03/31/2006 (7:21 pm) · 2 replies

Hi, I am having a frustrating month. My team has a reference model in maya, we also have lots of animations separate from them. The downside, I can't figure out how to get animations out and get them to work. I've sort of gotten dts out, but not dsq. I have all the tutorials on max, i've gotten out static objects, but i'm having trouble finding any information. I'm new, so don't kill me, if there is a viable and reliable source of documentation on the proper torque export of characters with cycles from maya, i'd be most appreciative of being pointed to the information.

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  • #1
    04/01/2006 (1:03 am)
    Youl'd have to pay for it, but BraveTree's Girl Pack includes a full setup of it's character done in Maya and ready for TGE. Not sure aside from that...
    #2
    04/01/2006 (1:36 am)
    Michael,

    have you tried the online documentation by Danny Ngan about Maya2DTS exporter ??
    it can be found from here

    i'm not that familiar with maya DTS exporter, so i can't be much help cubixstudio.com/images/cheeky.gif,
    in case anyone in your team using 3ds max, i found video tutorial from SmdLabs is very useful & easy to follow, can be found from here


    evi
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