Game Development Community

Implementing multiple character controls

by Jafar Soltani · in Torque Game Engine · 03/31/2006 (3:09 pm) · 1 replies

Hi Everyone
does anyone have any idea how can I implement multiple character controls using Player object in my game?
Regards,

#1
03/31/2006 (8:10 pm)
If you're talking about having seperate key bindings for each object it's possible and quite easy. Check my Helicopter Resource for a working example. The player uses one set of controls, and when he/she mounts the helicopter a new set of controls are implemented.