Game Development Community

Perspective camera

by Jude Beers · in Torque Game Builder · 03/29/2006 (3:38 pm) · 3 replies

I looked around to see if anyone else had asked, and surprisingly no one had. Making a top-down game here, but would like to use 3D shapes for buildings in an urban environment. Is there anyway to get a perspective projection camera in T2D (without touching the code that is)? Otherwise, you can only see the rooftops of the buildings...

#1
03/29/2006 (4:01 pm)
If you use 3D shapes you can rotate them, skew them, etc. That might be a way to acheive what you want.
#2
03/29/2006 (6:14 pm)
So I guess that's a no? :)

Not a problem really - we can just use Torque instead of T2D, but we wanted to make sure a perpective camera in T2D was out of the question before we made that decision.

Thanks.
#3
03/29/2006 (8:11 pm)
Actually, it was a yes. You can rotate,etc the 3D shapes to get the perspective you want. Of course, it might just be easier to use TGE if you're going to be doing a lot of playing.