Mouse callbacks issue
by Dennis Harrington · in Torque Game Builder · 03/29/2006 (11:00 am) · 0 replies
Hello - I originally posted this over in the Getting Started forum: here
Basically, I can't get the mouse callbacks to work while the editors are active and I'm loading a level. But if I turn off the editors and don't load a level, then it works fine. I'm assuming this has something to do with the sceneWindow2d being used by the editor(s) in some way but I'm unsure as I'm a new user and I don't fully understand the whole scenegraph and scenewindow thing.
Can anyone confirm why this might be happening?
Also, any ETA a to when documentation or tutorials for Beta 2 will be released? It would really help us newbies! ;)
Basically, I can't get the mouse callbacks to work while the editors are active and I'm loading a level. But if I turn off the editors and don't load a level, then it works fine. I'm assuming this has something to do with the sceneWindow2d being used by the editor(s) in some way but I'm unsure as I'm a new user and I don't fully understand the whole scenegraph and scenewindow thing.
Can anyone confirm why this might be happening?
Also, any ETA a to when documentation or tutorials for Beta 2 will be released? It would really help us newbies! ;)