Max Animation weirdness
by Jon Jorajuria · in Artist Corner · 03/27/2006 (1:40 pm) · 2 replies
I have to admit, I am a novice at the art of animating...
I have a model that I am animating, and everything exports properly with the exception of the fingers. I have the animations with the fingers curled, however ingame the model's fingers stay straight. Can anybody give me a clue or point me in the right direction?
I have a model that I am animating, and everything exports properly with the exception of the fingers. I have the animations with the fingers curled, however ingame the model's fingers stay straight. Can anybody give me a clue or point me in the right direction?
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Torque Owner Magnus Blikstad
Bones that never move are culled out, just adding a tiny bit of motion into your fingers should fix it.