Game Development Community

2D Topdown games

by Michael Lubker · in Torque Game Builder · 03/26/2006 (11:05 pm) · 8 replies

Is it possible to position 3D objects in Torque 2D / Gamebuilder so you can see them from the top instead of a side view (for a top-down game)

I guess rendering out to 2D would work as well but I just wondered since there is 3D support it would be nice to be able to use it.

Wondering this before I buy...

Thanks
Michael

#1
03/26/2006 (11:13 pm)
Yes. You can rotate 3D objects along any X,Y, or Z axis.
#2
03/26/2006 (11:14 pm)
K thx :)

Fast response :)

Michael
#3
03/26/2006 (11:14 pm)
Yeah, you can rotate 3D objects on all three axes so you can do a topdown angle if that's what you want.

edit: YARRR!!!!
#4
03/27/2006 (2:50 pm)
And dont forget you can scale/skew too.
#5
04/26/2006 (12:04 pm)
What about 3d objects with shadow?
#6
04/26/2006 (12:24 pm)
There are no lights in TGB, so you won't get shadows. You would need to make the shadows a seperate image and animate it with your 3D object.
#7
04/26/2006 (12:54 pm)
Mount a "shadow" sprite under your model and use that.
#8
04/26/2006 (3:05 pm)
If any of you are using .dts shapes in TGB Beta 2, can you advise me about this weird problem I am having ? See Private forums post: www.garagegames.com/mg/forums/result.thread.php?qt=43021