Game Development Community

Doubts before me buy the license indie of TGE 1.4. Help

by Peter Martin Richter · in Torque Game Engine · 03/26/2006 (10:44 am) · 12 replies

Hello! I am wanting to buy a license indie of TGE 1.4 for my small company. I am from Brazil. But before doing this purchase, I would like to understand some subjects:

1 - I will use my partner's international credit card in the company. Should I create a register of my partner in garagegames.com to do the purchase? Or can I make the purchase using my register in garagegames.com? Can I put the data of her international card and to put my name as the responsible for the purchase?

2 - the license will be of our small company of development of games. I will be the programmer (even without me to know very still of programming torque). If in the future I hire a professional programmer, this programmer can it use this license of my company? (in this case I will become just game designer and I will stop programming)

3 - I read in some topic of the forum that TSE in the future will have the same functions of the 'Torque Lighting Kit.' Is that true? In this case, if I buy a license indie of TLK now and in the future I to buy a license of TSE, will I have some discount?

4 - (OFF-Topic) I wanted to buy the new book of programming of GGPress. I live in Brazil... how do I do to receive the book?

Thank you very much for the help!

#1
03/26/2006 (11:02 am)
2. Your new programmer will have to get a license as well. You can't transfer it. Think about it, it doesn't make sense from a business point of view as sales would go down.

3. Although I'm not a official person from GG, I think I can safely say that no, TSE will not have all the features that the TLK has. This would nullify the need for TLK, and would take more dev-time for the already busy GG team.
#2
03/26/2006 (11:10 am)
I'm not sure those are correct answers.

2. I'm not an expert on the licenses, but I believe the commercial license is "per programmer seat." This means you only need one license as long as you only employ one programmer who is working with Torque.

3. Also, TLK only works with TGE right? I don't see a TLK for TSE. It is quite possible that there will not be a TLK for TSE.

4. If you can't get it internationally through this site, can you get it through Amazon.com?
#3
03/26/2006 (1:05 pm)
Greetings!

I'll take a stab at this. :o)

1. I believe that you can put whatever credit card in that you'd like to make the purchase. It doesn't have to have the same name as the person that will own the license.

2. If you purchase an Indie license then you cannot transfer it to another individual. You'll need to have your programmer buy his own Indie license. It'll be licensed in his name and will go with him if he leaves your company.

If you purchase a Commercial license then it is considered a single seat. You can change who makes use of that seat. However, if you have more than one person that needs to work with the code at a time, then you need to purchase additional Commercial licenses. These licenses stay with the company and not the individual programmer.

3. The lighting code in TSE is not yet complete. And there has been no official release of the TLK for TSE, nor has an official feature set been announced as far as I know. So everything related to this in conjecture at this point. You can always buy it later for TSE once everything has been sorted out.

If you're only going to use TSE and not TGE right now, then there isn't any benefit to purchasing it. However if you're going to work with TGE, then I highly recommend it.

- LightWave Dave
#4
03/26/2006 (1:41 pm)
Guys, thank you for the answers!

I was just with doubts on the license for my company:

If I buy a license indie, won't this license be then of my company, but of the professional programmer of my company? If I change the programmer then, do I lose this license, is it correct? How do I buy a license indie to be in the name of my company and not in the name of some programmer? (this way I would avoid the possibility to lose the license case the programmer left)

Or for that I would have to have a commercial license to change my programmer without problems of losing the license? Then as I do to buy a license indie now and to change for commercial in the future, maintaining the license in the name of my company and not in the programmer's name? (in the register of the purchase online of the garagegames, as I will determine that the license is in the name of my company and not in mine?).

I wanted to remind that my situation is the following: I have a small company where just I will program. I wanted to buy a license indie for my company (and not for me). In the second semester of the year, I want a professional programmer that would become the only programmer of the company to negotiate, because I would stop programming. In the end of the year I intend to change the indie license for commercial, always maintaining the license in the name of the company and not in the programmers' name. Is that possible?

Thank you very much again!
#5
03/26/2006 (2:26 pm)
Yes you can upgrade an Indie Licencse to a Commercial Licencse for the difference of the cost.
#6
03/26/2006 (2:50 pm)
@Paul:
Yes, do I know that the license can be upgrade of indie for commercial, but the one what I wanted to know is on who is the owner of the license, my company or the programmer? (in the beginning it will be me same and later other person)
#7
03/26/2006 (2:53 pm)
You will need to purchase the commercial license to have it tied to your company rather than to your programmer.

As Paul notes, you can definitely upgrade at that time to the commercial license.
#8
03/26/2006 (3:09 pm)
@David: Why does the license indie exist then for companies? For the what did I understand, for the license to be in the name of my company and not of the programmer of my company, do I need to have the license commercial, correct? Why does the license indie exist then for companies if this same license would belong to the programmer and no the programmer's company?
#9
03/26/2006 (3:20 pm)
Hum.... I read again the terms of the license... and for the that I understood, the terms were altered recently, because previous year I had read and understood that there was license indie for company with revenue <250k/year. Now, for the what I understood, don't more licenses indies exist for companies, just for individuals, correct?

In my case, could I buy this license indie to accomplish my projects and later to buy a commercial license for my company, to use a programmer professional and so much him (using the commercial license of the company) how much me (using my license indie) the two be able to be programmers?
#10
03/26/2006 (5:32 pm)
Yes. You can upgrade your license. The indie license is for small teams and individuals (hence the indie moniker which traditionally means low-budget, high-quality small teams). Tying the license to the individual (or a small team of individuals) makes sense. I would recommend getting the indie license and then, as you work on your game and meet people in the community, see if someone else wants to work on your project who already has an indie license. If not, then I'd recommend upgrading (or if you are paying for contract programming, purchasing an indie license for them). If you cannot pay for contracting, a seat license is a good idea in case you have a couple of programmers float through your project cycle before one sticks.
#11
03/26/2006 (7:03 pm)
It lets me to see if I understood: Can I buy a license indie for my small company? To create games with my company just using this license indie? (reminding: initially a programmer, that will be will just exist me same)

Later, can I make an upgrade in this license for commercial, maintaining this license always for my company, and not in my name, correct? I will then be able to hire another programmer to work in my company using this same license (now commercial license), while I will stop programming. Is it correct?
#12
03/27/2006 (8:03 am)
The information in this thread is correct, but just to summarize:

"Indy" licenses can only be owned by individuals, not companies. They may not be transferred to others.

"Commercial" licenses can be owned by individuals or companies, and if owned by a company are "per developer" using the source code--and that developer may change, as long as the original assigned developer to that license no longer has any access at all to the source code.

"Indy" licenses can be upgraded to commercial licenses at a later time, and they then can be transferred, as well as owned by the company. (Company pays for upgrade, and then becomes the owner of the license).