Game Development Community

Interior DIF Lighting

by Matt Huston · in Torque Game Engine Advanced · 03/23/2006 (3:36 pm) · 1 replies

In the 'demo' there is lighting in the interior, no shadows but at least its not pitch black inside. I have some enclosed interiors I have created, how can I add filler lighting in at this time?

#1
03/25/2006 (2:42 am)
You can add lights in your modelling program. Most of them have various types of lighting, from spot to point lights. Make sure you adjust the values for any lights so that they are large enough to reach the walls and into all the corners unless you want specific effects.