Help me...Unicode chating
by Sara · in Torque Game Engine Advanced · 03/21/2006 (12:37 am) · 8 replies
Recently, after Unicode support, i use variety 'korean font(HANGUL)' at GUI. :>
but, i don't know that input 'korean font(HANGUL)' in chathudGUI.
now, i apply 'HANGUL font' to MessageHud_Edit, MessageHud_Text. (exactly, ChatHudEditProfile, ChatHudTextProfile, ChatHudMessageProfile are applied 'HANGUL' )
text = "가나다[Some korean Chars]"; ==> this case is watched well, HANGUL FONT.
after press "u" key(chathud visible key), i press korean/english translation key and tiping character. but.. only english Alphabet is looked.
is this Ime question? help me, please.
i hope communication chatMessage in korean font.
but, i don't know that input 'korean font(HANGUL)' in chathudGUI.
now, i apply 'HANGUL font' to MessageHud_Edit, MessageHud_Text. (exactly, ChatHudEditProfile, ChatHudTextProfile, ChatHudMessageProfile are applied 'HANGUL' )
text = "가나다[Some korean Chars]"; ==> this case is watched well, HANGUL FONT.
after press "u" key(chathud visible key), i press korean/english translation key and tiping character. but.. only english Alphabet is looked.
is this Ime question? help me, please.
i hope communication chatMessage in korean font.
#2
TSE Version is Milestone 2.
recently, It is Updated at Jan 20, 2006.
Using HANGUL font is 'Gulim', 'Pyunji R', 'Dotum'.
03/21/2006 (5:58 pm)
I thanks your reply!TSE Version is Milestone 2.
recently, It is Updated at Jan 20, 2006.
Using HANGUL font is 'Gulim', 'Pyunji R', 'Dotum'.
#3
03/28/2006 (1:24 am)
What's the exact setting you put in the profile? Can you cut and paste the code block here?
#4
I use profiles that ChatHudTextProfile, ChatHudEditProfile , HudTextProfile, ChatHudMessageProfile
I can't HANGUL font chating as before.
In GuiChatEdit , HANGUL font is used , however receive not HANGUL but ENGLISH input.
HANGUL/ENGLISH convert key do not working..
Does it possible work?
Give me Hint please..
03/28/2006 (4:20 am)
Thanks steven :)I use profiles that ChatHudTextProfile, ChatHudEditProfile , HudTextProfile, ChatHudMessageProfile
new GuiControlProfile (ChatHudEditProfile)
{
opaque = false;
fillColor = "255 255 255";
fillColorHL = "128 128 128";
border = false;
borderThickness = 0;
borderColor = "40 231 240";
fontColor = "40 231 240";
fontColorHL = "40 231 240";
fontColorNA = "128 128 128";
textOffset = "0 2";
autoSizeWidth = false;
autoSizeHeight = true;
tab = true;
canKeyFocus = true;
// sara
fontType = "Pyunji R";
fontCharset = HANGUL;
fontSize = 18;
};
new GuiControlProfile (ChatHudTextProfile)
{
opaque = false;
fillColor = "255 255 255";
fillColorHL = "128 128 128";
border = false;
borderThickness = 0;
borderColor = "40 231 240";
fontColor = "40 231 240";
fontColorHL = "40 231 240";
fontColorNA = "128 128 128";
textOffset = "0 0";
autoSizeWidth = true;
autoSizeHeight = true;
tab = true;
canKeyFocus = true;
// sara
fontType = "Pyunji R";
fontCharset = HANGUL;
fontSize = 18;
};
new GuiControlProfile ("ChatHudMessageProfile")
{
// fontType = "Arial";
fontSize = 16;
fontColor = "44 172 181"; // default color (death msgs, scoring, inventory)
fontColors[1] = "4 235 105"; // client join/drop, tournament mode
fontColors[2] = "219 200 128"; // gameplay, admin/voting, pack/deployable
fontColors[3] = "77 253 95"; // team chat, spam protection message, client tasks
fontColors[4] = "40 231 240"; // global chat
fontColors[5] = "200 200 50 200"; // used in single player game
// WARNING! Colors 6-9 are reserved for name coloring
autoSizeWidth = true;
autoSizeHeight = true;
// sara
fontType = "Pyunji R";
fontCharset = HANGUL;
fontSize = 18;
};
new GuiControlProfile ("HudTextProfile")
{
opaque = false;
fillColor = "128 128 128";
fontColor = "0 255 0";
border = true;
borderColor = "0 255 0";
// sara
fontType = "Pyunji R";
fontCharset = HANGUL;
fontSize = 18;
};I can't HANGUL font chating as before.
In GuiChatEdit , HANGUL font is used , however receive not HANGUL but ENGLISH input.
HANGUL/ENGLISH convert key do not working..
Does it possible work?
Give me Hint please..
#5
03/28/2006 (8:46 am)
This is the part I've not fixed before for TSE. I'll take a look for this!
#6
03/28/2006 (10:49 am)
What's the file size of your Pyunji R_18.uft font file in common/ui/cache directory?
#7
03/28/2006 (10:50 am)
What's the file size of your Pyunji R_18.uft font file in common/ui/cache directory?
#8
'Pyunji R_18.uft'font is used well, and is seen well.
but, The biggest problem is keyboard input.
I Pressed HANGUL/ENGLISH convert key, and after setting up HANGUL, and tiping some HANGUL sentence.
but GuiChatEdit in Game don't receive HANGUL input. only, receive ALPHABET of pressed key .
HANGUL fonts is use very well In GUI.
HANGUL Chating is the only problem I have.
03/28/2006 (6:06 pm)
File size of 'Pyunji R_18.uft' is 266kB. 'Pyunji R_18.uft'font is used well, and is seen well.
but, The biggest problem is keyboard input.
I Pressed HANGUL/ENGLISH convert key, and after setting up HANGUL, and tiping some HANGUL sentence.
but GuiChatEdit in Game don't receive HANGUL input. only, receive ALPHABET of pressed key .
HANGUL fonts is use very well In GUI.
HANGUL Chating is the only problem I have.
Torque 3D Owner Steven Chiu