Game Development Community

My Asteroids clone...sorta

by Dave D · in Torque Game Builder · 03/20/2006 (6:17 pm) · 4 replies

Here's my Asteroids clone called 'steroids. All is art that came with TGB. This is NOT a polished game by any stretch of the imagination. In fact this was a learning experience since Levin Beicht released his scripts, so he gets all the credit. I just wanted to mess around.

Here is a Link. My website sucks I know, but I am not an artist. I am going to try a solitare game next

#1
03/21/2006 (11:20 am)
Good effort Dave!

It's all about the game-dynamic first and the art afterwards. :)
- Melv.
#2
03/22/2006 (12:17 am)
I love the totally inapropriately large engine on the spaceship.. I never tire of that particle effect:) makes any weekend project look like a polished game with 2 years of development time.:) good work!

btw: What have a done to make the development console stop appearing when i press 'tilde' (~) in my development copy of TGB/T2D?? If i press it tilde the console works but it is not visible, i have to type into it blindly and can't see errors. Thanks.
#3
03/24/2006 (12:45 am)
Nice to hear my code helped someone to start off in T2D :)
#4
03/24/2006 (7:56 am)
Yea, thanks alot Levin, I learned alot from it.