Game Development Community

Out of base index error

by Ingmar Gagen · in Artist Corner · 03/19/2006 (2:03 pm) · 1 replies

I am frequently encountering an 'Out of base index' error during the export to runtime when converting my cartshop file to a DIF. Has anyone else encountered this problem? I am trying to find out what may be causing this issue and how to avoid it going forward.

#1
03/19/2006 (6:48 pm)
Here is the full output text from the error specifically...

Statistics:
- Brushes
+ total: 1472
+ structural: 1455
+ detail: 0
+ portal: 17
- Lightmaps
+ sheets: 32
+ lumels: 1655740
+ border pixels: 0
+ sheet pixels: 1999872
+ efficiency: 82.79%
+ uncompressed bytes: 5859kb
- Number of zones: 4
- Number of surfaces: 16616
- Ambiguous brushes: 0
- Orphaned polygons: 0

Exporting to runtime.

Fatal: (.\exportGeometry.cpp @ 182) out of range base index. Uh, oh... Talk to DMoore

Export Halted!