About t2dSceneGraph
by Hugeone · in Torque Game Builder · 03/19/2006 (8:02 am) · 2 replies
Hello:
How many t2dSceneGraph objects could I build. Cound I build 100 t2dSceneGraph objects, and I hope every Scene is running well ( most of them maybe invisible but run). Am I crazy?
regards
How many t2dSceneGraph objects could I build. Cound I build 100 t2dSceneGraph objects, and I hope every Scene is running well ( most of them maybe invisible but run). Am I crazy?
regards
Associate Melv May
You can create as many scene-graphs as you require although there is a slight overhead for each an every scenegraph created albeit a small one.
In terms of "visibility", all scenegraphs are invisible anyway, it's the respective t2dSceneWindow that opens a view onto a scenegraph and any scene-window can point to any scene-graph. You can also have multiple scene-windows looking at the same scene.
Hope this helps,
- Melv.