Making a Game
by Will Chadwick · in Torque Game Engine · 03/16/2006 (3:57 pm) · 5 replies
All i can get is the tutorial and i don't know how to start making a game of my own. Can anyone tell me if the liscense is the actual game maker, or if it isn't. Thnx for the post Ron but i can't open the main.cs file. Thnx again!
#4
03/18/2006 (9:21 am)
I changed the main.cs file but i don't know how to open the 'stronhold mission'. So all I need to do is start building my game with what I downloaded and follow the tutorials to get things started. Cool!!
#5
I'd point out good beginner tutorials, but don't have any on hand, I'm sure someone else can point those out.
03/18/2006 (9:35 am)
Torque is not a program to make a game, it is the source code of a game engine. If you apply the said changes to main.cs and what you run says "FPS Starter Kit" on the title screen, you then click on "Start Mission" and then "Launch Mission" to load up the default map. This will put you in control of the orc character and you can run around and shoot and such. It has nothing to do with making a game, but this is one of the starting points you can modify towards making a game. I'd point out good beginner tutorials, but don't have any on hand, I'm sure someone else can point those out.
Torque 3D Owner Ron Kirkland
$defaultGame = "starter.fps";
Then you can launch the stronghold mission and get some ideas.. F11 ingame starts the editor.. THEN
If you want to start an empty blank mission, exit back to the start mission menu and hit F11 and it will begin a blank mission
Good luck!