Creating a Game Board
by John Bellone · in Torque Game Engine · 03/16/2006 (7:07 am) · 3 replies
Hello everyone,
I would first like to say that I am greatful to everyone at GG for everything they've been doing to making the Indie development community more accessable to average joe-programmer. I bought a license awhile ago in anticipation that I would eventually utilize it. I guess I made the right choice. Now on to the actual questions!
I have been perusing the documentation for a week or so now. I haven't touched any code (but have looked at it), and even though it does seem a little intimidating it seems like it is structured well. I was wondering what would be the best way to go about building a "Game Board" for a 3D Puzzle game. Are there any tutorials lying about that would give me a good boost on how to start so? Spring break is this week and I hope to begni to dive into some code and see how everything works (seems the best way for me to learn) but I would like to have a good path to look into first.
I would first like to say that I am greatful to everyone at GG for everything they've been doing to making the Indie development community more accessable to average joe-programmer. I bought a license awhile ago in anticipation that I would eventually utilize it. I guess I made the right choice. Now on to the actual questions!
I have been perusing the documentation for a week or so now. I haven't touched any code (but have looked at it), and even though it does seem a little intimidating it seems like it is structured well. I was wondering what would be the best way to go about building a "Game Board" for a 3D Puzzle game. Are there any tutorials lying about that would give me a good boost on how to start so? Spring break is this week and I hope to begni to dive into some code and see how everything works (seems the best way for me to learn) but I would like to have a good path to look into first.
#2
03/21/2006 (1:06 pm)
Its more like of a 3D Game board, not like a chess/checkers game board. There will be some form of a geometric shape in the middle of the board, and other geometric shapes are going to need to be able to connect to the middle shape from different angles. The geometric shape in the middle would serve as a "base" to finish the puzzle.
#3
03/21/2006 (1:22 pm)
Ok, well let's see. Of course there's the basic tutorials which I'm sure you probably already went through, those will get you familiar with the editors. Other than that the only resource that comes to mind that directly relates to you would be the tic-tac-toe one.
Associate Scott Burns
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