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Torque 1.4 and cartographyshop4.1

by Tom · in Artist Corner · 03/15/2006 (8:27 pm) · 3 replies

Hi

until yesterday i was stil using torque 1.3 (thouhgted i was using 1.4:S) and i created a labirinth sort of thing in cartography shop 4.1, with the torque pipeline from sickhead games i exported it and inserted it into torque 1.3. everything works, player collision and everything.

now when i insert it into torque 1.4, the player goes right trouhg the floor/walls, however, when i fire the crossbow, it still detects the collision!

can anyone help, did anyone else have this problem?

#1
03/15/2006 (8:47 pm)
@Tom - Are you maybe scaling the DIF when you place in the mission editor? I know that i've seen some collision issues with the player in that case.
#2
03/16/2006 (7:47 am)
Yes, i am scaling my dif

however, that was not a problem in torque 1.3, is it no win 1.4?
#3
03/16/2006 (9:08 am)
I don't know why it would work in 1.3 and not in 1.4. Just something i noticed happening to me in 1.4.