Game Development Community

How to implement .cc resources into Visual C++ ?

by Eric Morata · in Technical Issues · 03/13/2006 (7:45 pm) · 1 replies

Following the resources in torque forums, i'm often told to add files such as object.h and guibitmapcontrol.cc, etc.
Well, inside Visual C++, on the menubar option project/add to project/ files, Visual C++ recognizes .h files, but don't recognize .cc files!
Each time i try to add a .cc file from the resource, i have to choose the " *.*all files" options in the file filter, then the file disappear inside the project (no tools in Visual C++ to find files in a project by name!!!) and i don't know if it's being compiled or not...

When you include a new .cc file inside the project, wich procedures i should follow? Any other files requiring a special method of insertion?

Any help is welcome... thanks in advance.

#1
03/13/2006 (11:48 pm)
Ah, here it is:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5153
Should remember to search with the CORRECT words in the Torque forums :/