Torque dev IDE
by gamer · in General Discussion · 03/11/2006 (2:50 pm) · 3 replies
1.is Torque compatible with VC++ 2005?
2. does Torque handle storing player information? or is that something application-specific that the developer needs to write his/her own?
2. does Torque handle storing player information? or is that something application-specific that the developer needs to write his/her own?
About the author
#2
There are many ways to store information using either torque script, or C++. Just do a search with keywords like 'file' and 'saving'
03/11/2006 (4:00 pm)
VisualStudio2005 works great, there is a resource that outlines a couple of very minor changes that need to be made. The resource is here www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9253There are many ways to store information using either torque script, or C++. Just do a search with keywords like 'file' and 'saving'
#3
03/12/2006 (2:32 am)
Thanks guys, that link is helpful.
Torque 3D Owner iHugMedia
2. No, You need to write your own save/load system