Game Development Community

About file organization

by Veynom · in Torque Game Engine · 03/10/2006 (4:03 pm) · 1 replies

I posted this elsewhere so forgive me but

Ugh, I can't help but find myself rather confused after having downloaded the SDK. Just wondering a few things. When I went through the tutorial it wanted me to copy the folder tutorial.base and rename it to something else. Now is that what is going to contain my whole source code for that project? I.e. I read these tutorials and they say like "change player.cs in starter.fps/server/scripts" bla bla bla.... but is that going to change it for what is in the folder that I first created?

like for example: is the player.cs thats contained in starter.fps/server/scripts the same as the one copied from tutorial.base/server/scripts or do they inheret from each other or what?

#1
03/11/2006 (4:57 am)
Hi Veynom,

It's a while since I did the tutorial but IIRC you're only copying the folder so you have a backup in case you screw something up. You can then copy the saved files back into your starter.fps directory if you get in a real mess. It's just for safety.

The copy is a complete copy of the starter game in itself, there is no link to anything you do in starter.fps, no inheritance or anything at all like that. It's just a backup.

Dave.