Game Development Community

Maps dont display correctly in Torque Test

by James Hamar · in Torque Game Engine · 03/18/2002 (8:32 pm) · 3 replies

I dont own the Torque SDK, but i am involved with a team that develops with it. Whenever I try to play a non-included map with the test, none of the structures ever display correctly.

I just recently encountered this problem with Realm Wars, all of the buildings are there per se, but are transparent, spiney messes. I have no indication of what the exit/entrances are -- and I have no ideas that most buildings are there, except for when I run into a random jagged line.

What is wrong? Is there a way to fix it? If there isnt, I fear i might never be able to play the game I have done sfx and music so hard for.

James Hamar

#1
03/18/2002 (8:53 pm)
It sounds like your video card because that really sounds a bit messed to be your specific level or maps...
#2
03/19/2002 (2:08 am)
Do you use Direct3D with the Release_1_1_1? Then do a search on the forums to fix it...
If not, I guess it's really a problem with your Video Card... which one do you use?
#3
03/19/2002 (11:42 am)
im running a tnt2. on either D3d or OpenGL.


Everything else displays perfectly, BUT the buildings...