Game Development Community

WeatherLightning vs. Lightning

by Steven Peterson · in Torque Game Engine · 03/06/2006 (8:56 pm) · 3 replies

Can anyone explain the difference between the datablocks "weatherLightning" and "Lightning"?

Both are used in the warzone demo, but I can't figure out what they do different.

#1
03/06/2006 (9:06 pm)
Take a look at the source! From the quick look I took, WeatherLightning is made to work with the Sky, rather than being stand-alone(I could be wrong, so again, look at the source!).
#2
03/07/2006 (9:00 am)
Yeah, i was pretty bleary-eyed at that point; was trying to learn all the weather-FX, script-datablocks, and wrap my head around the particle engine in about 3 hours. Did a decent job of it too ;-) (turns out Ken Finney's book is pretty usefull after-all!)

Anyways, I read everything written ABOUT the two datablocks, including checking doxygen. Based on the WarZone demo & misssion source, I came to the same conclusion, but was hopeing someone would bail me out from reading the actual source...

I guess source it is..

BTW: Just saw your illumina Screenshots - it looks kick-ass! can't believe it's torque!
#3
03/07/2006 (9:05 am)
Yeah, I just took a quick look at the source when starting my TSE lightning project. If you're making a zone/map based weather system, you should probably use this over normal lightning.

And thanks, hopefully we'll beable to finish it up before summer!