Game Development Community

Is torque cross-language?

by Derek G · in General Discussion · 03/05/2006 (10:37 pm) · 2 replies

I do not sure what word to use about "cross-language" anyway, can I use torque with different language?

#1
03/06/2006 (1:16 am)
There has been an integration with Python, I think "Minions" use that?
I've compiled it (either with Python 2.4 or TGE 1.4 dont recall, I did some version patching anyway) but I haven't used it.

I think I've seen Lua somewhere, but as it's not y current cup of tea I've not looked at it.

Personally I probably stick .cs and C++, but for MMOPGHs and such I definitelly see a benifit in using something like Python for instance.
#2
03/06/2006 (3:28 am)
The latest version also supports unicode fonts, so if by language you mean English/Chinese/Arabic and so-on, then you should be able to do it.