How to buiild a decal?
by Graham Evans · in Torque Game Engine · 03/05/2006 (8:15 pm) · 6 replies
Greetings all.
I feel really silly asking this, but how do you build a decal. :(
I have PSP10 and have tried making a transparent image with text on it, but all I get is a white rectangle. The delivered texture works fine.
I know this should be easy, but I am not an artist and am still playing with this layers and stuff having never used them before.
Sorry for such a dumb question, but hopefully I will only ask the really dumb ones once:)
Regards to all
Graham Evans
I feel really silly asking this, but how do you build a decal. :(
I have PSP10 and have tried making a transparent image with text on it, but all I get is a white rectangle. The delivered texture works fine.
I know this should be easy, but I am not an artist and am still playing with this layers and stuff having never used them before.
Sorry for such a dumb question, but hopefully I will only ask the really dumb ones once:)
Regards to all
Graham Evans
#2
Can you post your decal datablock? It could be something simple like the texture is in the wrong path or, if you're using the '~' to define you mod path, Torque is interpreting it differently than you're expecting.
03/06/2006 (5:35 am)
Hmm, if it's only displaying a white rectangle it sounds like Torque can't find the texture.Can you post your decal datablock? It could be something simple like the texture is in the wrong path or, if you're using the '~' to define you mod path, Torque is interpreting it differently than you're expecting.
#3
Thanks for the advice, I checked both and then it hit me.... this is a texture and needs to be in a power of 2 mode.
As soon as I resized from 300 x 100 to 256 x 64 everything worked great.
Sorry to have troubled you on such a simple solution and thanks for the advice:)
Regards
Graham
03/06/2006 (4:04 pm)
Greetings all :)Thanks for the advice, I checked both and then it hit me.... this is a texture and needs to be in a power of 2 mode.
As soon as I resized from 300 x 100 to 256 x 64 everything worked great.
Sorry to have troubled you on such a simple solution and thanks for the advice:)
Regards
Graham
#4

Thanks again all:)
Regards
Graham
03/06/2006 (4:24 pm)
Heres a sample of my first decal using the decal projector... sad I know :)
Thanks again all:)
Regards
Graham
#6
03/07/2006 (7:25 am)
Neet =)
Torque Owner AllynMcelrath