LOG_INPUT not working?
by Neil Marshall · in Torque Game Engine · 03/03/2006 (12:49 pm) · 0 replies
I just tried to enable LOG_INPUT in my preprocessor definitions and I'm getting an error in WinWindow.cc and winInput.cc
Is anyone else seeing this?
winInput.cc
\Projects\tge14\TGE14Plugin\engine\platformWin32\winInput.cc(69) : error C2664: 'CreateFileW' : cannot convert parameter 1 from 'const char [10]' to 'LPCWSTR'
Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
winGLSpecial.ccIs anyone else seeing this?