Correctly animating a jump
by Chad Hunt · in Artist Corner · 03/17/2002 (7:49 pm) · 2 replies
Can someone help me out here, i have my jump animation in max that works fine but when i bring it up in the show tool it looks all jacked up. it lookes like he does not even leave the ground just goes through the movements. i tried animating the sequence to follow him onec as a whole and next just to follow the foot postion. or will it show up correctly in the game based on the programing?
Torque Owner TerroX
Ignore Ground trasnform stops the model moving around in the game, it makes them animate on the spot when selected