Sender in RPGDialog
by Dave · in Torque Game Engine Advanced · 03/02/2006 (11:44 am) · 1 replies
Hi,
I have this question in the RPGDialog resource thread, but I don't think that is very active any more.
Can anyone tell me how the %sender variable is set for RPGDialog please? It is used in the scripts to get the name of the character you are talking to, which is then allocated to %senderName. However the NPC I talk to does not seem to have a value for this variable as his name does not appear on the dialog box. I can't find any place where it is being set by anything, it's almost as if it is expected to be automatically set by the engine or something.
Huge amounts of appreciation to anyone who can help.
Thanks a million,
Dave.
I have this question in the RPGDialog resource thread, but I don't think that is very active any more.
Can anyone tell me how the %sender variable is set for RPGDialog please? It is used in the scripts to get the name of the character you are talking to, which is then allocated to %senderName. However the NPC I talk to does not seem to have a value for this variable as his name does not appear on the dialog box. I can't find any place where it is being set by anything, it's almost as if it is expected to be automatically set by the engine or something.
Huge amounts of appreciation to anyone who can help.
Thanks a million,
Dave.
About the author
Torque Owner Dave