Transparency
by Tom Petrus · in Artist Corner · 03/01/2006 (10:59 am) · 3 replies
Is it possible to use textures with transparent regions (via alpha channel), export and have the textures maintain their transparent regions in the engine.
I have attempted in multple ways but have not been successful. Playing in the Shading Mode|Texture Buttons... UseAlpha - read that turning MipMap off is helpful for transparent textures at a distance. . .
When I load the dts in showtool the transparent region (Alpha) is a solid color.
I was able to export a simple shape from MilkShape and achieve transparencies but I don't enjoy usng MilkShape...
Any info would be appreciated. (I am also having an issue with transparencies in a DIF if youhave any ideas... I either get the entire brush transparent or solid - not regons in the texture....)
My brain still hurts from my last post... :P
I have attempted in multple ways but have not been successful. Playing in the Shading Mode|Texture Buttons... UseAlpha - read that turning MipMap off is helpful for transparent textures at a distance. . .
When I load the dts in showtool the transparent region (Alpha) is a solid color.
I was able to export a simple shape from MilkShape and achieve transparencies but I don't enjoy usng MilkShape...
Any info would be appreciated. (I am also having an issue with transparencies in a DIF if youhave any ideas... I either get the entire brush transparent or solid - not regons in the texture....)
My brain still hurts from my last post... :P
About the author
#2
They work to well... hehehe
Here's what I missed...
3. In the material buttons window select alpha in the mapto tab, in addition to col, which should already be selected.
I had totally missed the mapto tab - I had tried UseAlpha on the Texture tab... :P
More coffee and a shower maybe... :P
Thanks a whole bunch!
03/01/2006 (12:08 pm)
The instructions work for getting transparent textures working in Blender 2.4.They work to well... hehehe
Here's what I missed...
3. In the material buttons window select alpha in the mapto tab, in addition to col, which should already be selected.
I had totally missed the mapto tab - I had tried UseAlpha on the Texture tab... :P
More coffee and a shower maybe... :P
Thanks a whole bunch!
#3
Scott
03/01/2006 (12:22 pm)
Cool, there sure are a lot of buttons that seem like they would do the same thing. My friend Terry actually showed me how to do that.Scott
Scott Hsu-Storaker
Scott