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Mac mouse troubles

by Wesley Blake · in Torque Game Engine · 03/15/2002 (6:03 pm) · 4 replies

I can't turn the view around in the mission editor. I'm using the wheel mouse that came with my tablet. The right mouse button and the wheel both recognize as mouse1 in torque, but fuction perfectly in other apps.

Is there some way I can make torque recognize command-click as a right mouse button? Or maybe beat it into recognizing the other buttons correctly?

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#1
03/20/2002 (6:02 pm)
I haven't actually looked into this, but I'll throw out some theories... ;)

You're running on OS9. On OSX, you shouldn't see such a thing, as all buttons are 'real'. If it IS on OSX, let me know as then there's a deeper issue.

Now, under that assumption, OS9 actually switches input modes. In-game, it uses input sprocket, which gets you multi-binds. In GUI, it uses 'normal' mouse code, so that it properly works within a windowed OS environment.

If you're using a multi-button USB mouse, you can try out USB Overdrive (I think that's the name) as it'll map buttons for you. Or, I can work on a system for toggling into ISp mode while in GUI.

d
#2
03/20/2002 (6:57 pm)
Yeah, this is a problem for me under OS 9 as well. Works as expected under OS X. I think I'm using the Micro$loth mouse driver instead of USB Overdrive these days, but I think that also allows button setup.
#3
03/20/2002 (8:36 pm)
I'm actually using the latest version of OS X. I just assumed the wacom driver was doing some sort of strange voodoo magic to emulate normal buttons that some apps pick up on and other do not. It's not really a problem anymore though. I bound keys to left, right, up, and down, so now I can look around while editing. It's not the best solution, but it gets me around.
#4
03/21/2002 (6:10 am)
Wesley -

Sounds like you're on mark -- Wacom must be emulating the mouse buttons into something else, and NOT reporting them as the standard buttons. Any old USB mouse that gets plugged in should have fully-bindable buttons.

I'll go ping Wacom, see what I can find out.

d