Polly collision must follow flip setting
by Adam Johnston · in Torque Game Builder · 02/24/2006 (8:56 am) · 0 replies
I now this can be done in the script side, but the default must be the most common
operation, so why the reason the collision poly doesn't follow the flip settings?
Regards
operation, so why the reason the collision poly doesn't follow the flip settings?
Regards