Problem with texture..Dosen't export
by CIMO · in Artist Corner · 02/23/2006 (3:07 am) · 6 replies
I have a problem with export my texture....I create a m4A1 rifle and i take a .jpg image for this weapon...Insert this image in milkshape for textured my weapon and in milkshape is all correct and visualize all...But i export in dts...Put .dts and .jpg file in torque and mi rifle not have a texture......Why!!!! help please....
My texture dosen't export...Why!!!!!!!!!!!
My texture dosen't export...Why!!!!!!!!!!!
#2
And to my blow of 9mm with "38x128" .jpg
02/24/2006 (3:17 am)
I try to my rifle with "578x159" .jpgAnd to my blow of 9mm with "38x128" .jpg
#3
Try making your textures in a power of 2 ...
such as 8 (2x2x2) .. 16 (2x2x2x2) ...32, 64,128,256,512
02/24/2006 (3:34 am)
Power of Two perhaps ??Try making your textures in a power of 2 ...
such as 8 (2x2x2) .. 16 (2x2x2x2) ...32, 64,128,256,512
#4
I test a texture create with fireworks(macromedia) and i put a dimension image to...128x128---256x256..
Never....why why???
You believe to me becoming crazy!!!! uff why? =(
02/24/2006 (4:35 am)
Never....My weapon now is white.......Why????I test a texture create with fireworks(macromedia) and i put a dimension image to...128x128---256x256..
Never....why why???
You believe to me becoming crazy!!!! uff why? =(
#5
Export the shape to .dts, add it as a staticshape in the worldeditor.
Is it still white ?
02/24/2006 (7:22 am)
Cimo, create a dummy texture (a checkerboardpattern for ex.) of the size 128x128 and fit it on your model in Milkshape.Export the shape to .dts, add it as a staticshape in the worldeditor.
Is it still white ?
#6
You spread me step by step to export in dts with milkshape and textur?
Thank.....Very thanks =)
02/26/2006 (10:01 am)
Yes my texture doesn't export.... =(You spread me step by step to export in dts with milkshape and textur?
Thank.....Very thanks =)
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