Debug
by Christopher Ellis · in Torque Game Builder · 02/22/2006 (11:30 am) · 4 replies
Hello, I'm completely new, and am working my way through the tutorials. So far so good, but the checkers tutorial says I need a "DEBUG" build to run two instances on the same PC. Could anyone help me with how to do this? Thanks.
About the author
#2
EDIT: I played around a bit on my own and figured it out, thanks!
02/22/2006 (3:30 pm)
I have Microsoft Visual Studio.net 2003, which I haven't really used before. Could anyone walk me through the process to do this?EDIT: I played around a bit on my own and figured it out, thanks!
#3
02/23/2006 (9:36 pm)
Glad you got it working Chris :) We use Visual Studio 2003 C++ in the office so it should usually be very easy to open and compile. Hope you enjoy the tutorial.
#4
Problem Thread
A minor mess up on my part but will cause a problem when working on the tutorial later on, fortunately its just a one line fix :)
02/23/2006 (9:51 pm)
Also reference this problem in the tutorialProblem Thread
A minor mess up on my part but will cause a problem when working on the tutorial later on, fortunately its just a one line fix :)
Torque 3D Owner Luke D
Default Studio Name
If you are unfamiliar with compiling the engine, it may just be easier to use two different machines on the network if you have them for the tutorial purposes.