MIlkshape Collison Mesh DTS Exporter
by John Smart · in Torque Game Engine · 02/19/2006 (9:53 am) · 2 replies
Hi Guys,
I got a bug/possible bug/question.
I am creating a Mech Warrior typegame where you are a person and you jump into mechs,cars,areotech and blow the crap out of each other. Now i have most of the basic stuff done and i am at the stage where i am making my own buildings.
the behaviour of my buildings is Look pritty, collisions, and destroy. So to test all this i first create the mesh then i duplicated the lot in to one group called it Collision and exported it. Now I do collide with it but when i fire weapons at it they go through?? and do not register a collison. I have look at my code and can't find a problem with it.
has anyone else had this? or can offer a reason as to why this happned.
i am using milkshape 1.7.7a using the DTS exporter that comes with it.
I have used the DTS plus but then i only see half the mesh and no collisons at all (very odd)
any ideas?
Cheers
John
I got a bug/possible bug/question.
I am creating a Mech Warrior typegame where you are a person and you jump into mechs,cars,areotech and blow the crap out of each other. Now i have most of the basic stuff done and i am at the stage where i am making my own buildings.
the behaviour of my buildings is Look pritty, collisions, and destroy. So to test all this i first create the mesh then i duplicated the lot in to one group called it Collision and exported it. Now I do collide with it but when i fire weapons at it they go through?? and do not register a collison. I have look at my code and can't find a problem with it.
has anyone else had this? or can offer a reason as to why this happned.
i am using milkshape 1.7.7a using the DTS exporter that comes with it.
I have used the DTS plus but then i only see half the mesh and no collisons at all (very odd)
any ideas?
Cheers
John
About the author
#2
Your collision mesh isn't a closed convex volume.
02/20/2006 (6:08 pm)
Quote:
Now I do collide with it but when i fire weapons at it they go through??
Your collision mesh isn't a closed convex volume.
Torque Owner Chris Labombard
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