How about a game where it is like UT 2004
by will · in Game Design and Creative Issues · 02/17/2006 (2:58 am) · 7 replies
But it has more vehicles and more sniping like instibig CTF
#2
02/17/2006 (4:01 am)
'Gibbing' is a term used in a game when a body has it's extremeties torn off by an explosion, or when a player is vaporised. It is rare in most modern games, but it was common a few years ago in Unreal, Deus Ex, uhh... I'm sure theres others...
#3
I thought he meant Insta BIG.. :-)
a gameplay element that when you pick up the flag, you instantly grow 2 or 3 times normal size... making you a bigger target and preventing you from getting into certain places on the map... could be useful for stomping other players out of the way.
02/17/2006 (4:45 am)
Ah.. he means Gibbing then... InstaGib.. I thought he meant Insta BIG.. :-)
a gameplay element that when you pick up the flag, you instantly grow 2 or 3 times normal size... making you a bigger target and preventing you from getting into certain places on the map... could be useful for stomping other players out of the way.
#4
02/17/2006 (7:42 am)
I had the exact same thought as Jason there. Heh. Interesting thought, though.
#5
02/19/2006 (9:36 am)
Yeah well just thinking about maybe were plyers are in 'pools' and go up and down depending on how good they are
#6
02/19/2006 (9:38 am)
Yeah well just thinking about maybe were plyers are in 'pools' and go up and down depending on how good they are
#7
deathmatch/sniper/online shooter
02/19/2006 (9:40 am)
Yes well if they were inpools then the bottom ones would be easy and top would be v. hard using it in a deathmatch/sniper/online shooter
Torque Owner Jason Farmer
I've no idea what instibig means.