A bizzare thing with swords and weapons
by Tom · in Artist Corner · 02/16/2006 (3:44 pm) · 1 replies
Ok, first: i use blender for modeling
ok, well, i created this really nice sword (its a huge beast of a sword) and this very high tech crossbow (the original inspired me!) but now everytime i try to use the sword in my game, its pointing the wrong way!
it seems to look good in Totrque ShowTool pro ( with its axis being correct (at least i think so)),but when i put it into the realm wars game(i replaced my sword with the rune blade in it), to see if it would work, its pointing the wrong way, any thoughs or ideas on how i can fix this?
ok, well, i created this really nice sword (its a huge beast of a sword) and this very high tech crossbow (the original inspired me!) but now everytime i try to use the sword in my game, its pointing the wrong way!
it seems to look good in Totrque ShowTool pro ( with its axis being correct (at least i think so)),but when i put it into the realm wars game(i replaced my sword with the rune blade in it), to see if it would work, its pointing the wrong way, any thoughs or ideas on how i can fix this?
Evi - Cubix Studio
i'm not a blender user, so i can't really offer the right fix,
if it's in 3ds max, the problem might be with the "mount" helper not pointing the right way.
hopefully that's the case in Blender too....
so, have you tried to simply flip the actual sword model / any helper for mounting that sword, so it will looks correct in-game ??
since it's pointing the wrong way, flip/rotate it to the opposite way :P
good luck with fixing this problem.
evi
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