Game Development Community

IDE's and Visual Studio

by Levi · in General Discussion · 02/13/2006 (12:45 pm) · 2 replies

I use Torsion which is great. I don't think I would have the patience to write torque script without it. But as anyone considered extending visual studio to support torque as a language? It seems like a great approach to me. You could edit the source code and torque script all in the same IDE.

Any thoughts?

#1
02/13/2006 (12:57 pm)
It's been done.. kinda... with codeweaver. it looks like it's built using the same tools as sharpdevelop or the sort.

some people mentioned that it isnt as stable as torsion, but i havent used either so take that with a grain of salt.
#2
02/13/2006 (12:57 pm)
It could be nice. Though personally I've always prefered to edit my scripts in a seperate IDE. Even in my projects where we built a custom engine I liked to keep them seperate. I think its an easy way to keep things organized.