T2D Beta 1.1 "starter Kits problems
by Rivage · in Torque Game Builder · 02/10/2006 (6:43 am) · 1 replies
Hello everyone :D
Ok i've just bought T2D and having some problems with change's made since the Beta 1.1
First of all the PDF and wiki Basic tutorial isn't "up to date" since we have to change "setGroup()" by "setGraphGroup()".
I understand that T2D is an early adopter release and these minor stuff will be fixed soon, I simply whant to know if there is a page somewhere which resume these modifications (other than reading the huge change log...).
A png file need to be change inside tools\tileEditor\gui\Images collisionButton_n.png => collisionButton.png
Also I cannot load Tilemap from spacescroller with the TileEditor (DialogBox error) log:
Could not locate texture: tools/tileEditor/gui/images/collisionButton
t2dTileLayer::setStaticTile() - t2dImageMapDatablock Datablock is invalid! (bgBlankSkyImageMap)
t2dTileMap::loadTileMap() - Could not Read from Stream 'spacescroller/data/tilemaps/skytutorial.map' for TileMap Load.
Finally :
- Is there a way to re-compile the OpCode game INSIDE the levelEditor (for example with a console command).
- Do the Launch "Run game" menu have a keyboard shortcut ?
Thank you for all ;)
ps: this website have troubles with firefox ^^
Ok i've just bought T2D and having some problems with change's made since the Beta 1.1
First of all the PDF and wiki Basic tutorial isn't "up to date" since we have to change "setGroup()" by "setGraphGroup()".
I understand that T2D is an early adopter release and these minor stuff will be fixed soon, I simply whant to know if there is a page somewhere which resume these modifications (other than reading the huge change log...).
A png file need to be change inside tools\tileEditor\gui\Images collisionButton_n.png => collisionButton.png
Also I cannot load Tilemap from spacescroller with the TileEditor (DialogBox error) log:
Could not locate texture: tools/tileEditor/gui/images/collisionButton
t2dTileLayer::setStaticTile() - t2dImageMapDatablock Datablock is invalid! (bgBlankSkyImageMap)
t2dTileMap::loadTileMap() - Could not Read from Stream 'spacescroller/data/tilemaps/skytutorial.map' for TileMap Load.
Finally :
- Is there a way to re-compile the OpCode game INSIDE the levelEditor (for example with a console command).
- Do the Launch "Run game" menu have a keyboard shortcut ?
Thank you for all ;)
ps: this website have troubles with firefox ^^
About the author
Leadwerks
Torque Owner Rivage
http://www.garagegames.com/mg/forums/result.thread.php?qt=37384
I understand Melv May answers... Hope the final version is coming soon with more documentations !
Edit : Answers here to :)
http://www.garagegames.com/mg/forums/result.thread.php?qt=39912
By the way, does all the features (exept networking perhaps) are working with this 1.1 beta ?