Beta 1 Particle System Problem?
by Bryan Wiegele · in Torque Game Builder · 02/07/2006 (10:50 am) · 2 replies
When I create a very simple particle system, save it, and try to load it I get the following errors:
t2dSceneObject::loadStream() - Invalid Stream Header ID!
t2dParticleEffect::loadEffect() - Error Loafing Effect/Emitter(s)!
As a test, I replaced the oceanbubbles.eff effect in the fish demo with this new
one just to see if I was doing something wrong but I got the same error.
Does anyone have any suggestions as to what may be causing this and how to resolve it?
Thanks
t2dSceneObject::loadStream() - Invalid Stream Header ID!
t2dParticleEffect::loadEffect() - Error Loafing Effect/Emitter(s)!
As a test, I replaced the oceanbubbles.eff effect in the fish demo with this new
one just to see if I was doing something wrong but I got the same error.
Does anyone have any suggestions as to what may be causing this and how to resolve it?
Thanks
Torque Owner Adam Larson
In the editor you have to make sure you are editing the whole effect (as opposed to just an emitter) when you select save.