Game Development Community

RaceDemo - My models..making me seasick

by Brian Wells · in Torque Game Engine · 03/11/2002 (12:12 am) · 3 replies

I keep getting this crazy sway thing going on. Code is all original, only the model has changed to protect the innocent (you know, that little white box of a car).

I move forward and all, but the car sways way too much even over the smallest bumps and it makes the car eventually flip. It is like shaking a jello mold or something.

Anyone else have issues or know how to fix this?

Thanks!

#1
03/11/2002 (1:06 am)
The slightest differences in models can make a big difference in the way vehicles handel. If your center of mass, or wheel positions are a little different you'll have to tweak the code a bit to get it to drive correctly.
#2
03/11/2002 (6:28 pm)
mine sways like a mother....and it has an even wider wheelbase than it did before, so what gives???
#3
03/12/2002 (12:35 pm)
What are you using to export? I'm not familiar with the Max exporter, but in Milkshape the origin is the center of mass, so if you have it above your car it will be top heavy no matter how wide your wheels are... If you want to send me the model I'll check it out for you.