Adding new properties to terrain
by CoolGeek · in Torque Game Engine · 02/05/2006 (2:07 pm) · 2 replies
I'm worrking on a new RPG (well, thinking about working...) Anyway, I want to have the ability for NPCs and the character to own land. I thought that one way to do this would be to attatch a new variable to every unit of terrain-a number indicating what character owns it. I'm not a very experienced C++ programmer(I'm learning), and I wanted to get some insight from the GG community on this before I start trying to code it. I'd appreciate all your input.
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#2
02/16/2006 (5:07 pm)
That's a good idea. I'm not so sure about the trigger suggestion, because I want to be able to have characters buy and trade land, so the former idea is more attractive. Thanks for the idea!
Torque Owner Chris Labombard
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You could also set them up as a trigger, which would allow you to make things happen when anyone stepped on someone's piece of land.