Creating an Explosion in Projectile.cc
by Matt "Mr. Pig" Razza · in Torque Game Engine · 02/04/2006 (1:00 pm) · 2 replies
I am trying to create an explosion in Projectile.cc before the projectile hits the ground. I can call the explode function at the right time but because the projectile isn't hitting with anything I can't cast a ray to get the information the explode function needs. Any ideas?
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#2
02/04/2006 (2:43 pm)
I didn't see an explosion when I tried that before. I'll try again, maybe I did something wrong.
Torque 3D Owner Scott Richards