Sup? Just got here, today
by Richard Colletta · in Torque Game Engine · 02/04/2006 (11:36 am) · 2 replies
Hey, I just got Torque. Have heard a lot of good things about it, seemed pretty good.
I've been using BlitzBasic 3D for a few years now but, am starting to get miffed about lack of updates, and lack of progress on the new BlitzMax, which was supposed to have an integrated 3D module a year and a half ago. I'm not trying to knock on Blitz though, it was pretty good.
So, I have background in C64, C128, GWBasic, QuickBasic45, VisualBasic, C scripting, and have extensively worked with 3DS Max.
I guess my only question at the moment is where to download offline documentation? Although, I haven't installed Torque yet, so I'm guessing it might be included?
Any old BlitzBasic3D/Plus/Max users around here?
I've been using BlitzBasic 3D for a few years now but, am starting to get miffed about lack of updates, and lack of progress on the new BlitzMax, which was supposed to have an integrated 3D module a year and a half ago. I'm not trying to knock on Blitz though, it was pretty good.
So, I have background in C64, C128, GWBasic, QuickBasic45, VisualBasic, C scripting, and have extensively worked with 3DS Max.
I guess my only question at the moment is where to download offline documentation? Although, I haven't installed Torque yet, so I'm guessing it might be included?
Any old BlitzBasic3D/Plus/Max users around here?
#2
02/04/2006 (12:53 pm)
TDN is becoming a great resource as well. You can get there by hovering your mouse over Developer at the top of this page then clicking Torque Developer Network. Also welcome to the community.
Torque Owner Matt "Mr. Pig" Razza
In google we trust. I found the scripting documentation in a help file format. Your best documentation is the engine source code.