Alpha4 TDN Platformer Tutorial - Animation problem of sorts
by Matt Troup · in Torque Game Builder · 02/03/2006 (1:55 am) · 0 replies
I'll do the short version...
To get the animations in the TDN platformer tutorial to work correctly with Alpha4, I had to some fiddling and copy .main from Alpha3B into the T2D folder in Alpha4. This eliminated the call in .main to "toggleLevelEditor();" (around line 37), so the game starts right up without first going through the level editor as would be the norm in Alpha4.
To get the level editor back into functionality, where will I be able to find the toggleLevelEditor(); function so I can copy the full function definition into main or some other appropriate file?
I'm curious to see if the initial problems with getting the animations to work were because of the level editor itself. By taking the editor out the tutorial seems to work fine (albeit with a few other tweaks). Maybe there was something else in .main that affected the outcome, but I didn't see anything.
To get the animations in the TDN platformer tutorial to work correctly with Alpha4, I had to some fiddling and copy .main from Alpha3B into the T2D folder in Alpha4. This eliminated the call in .main to "toggleLevelEditor();" (around line 37), so the game starts right up without first going through the level editor as would be the norm in Alpha4.
To get the level editor back into functionality, where will I be able to find the toggleLevelEditor(); function so I can copy the full function definition into main or some other appropriate file?
I'm curious to see if the initial problems with getting the animations to work were because of the level editor itself. By taking the editor out the tutorial seems to work fine (albeit with a few other tweaks). Maybe there was something else in .main that affected the outcome, but I didn't see anything.
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