Game Development Community

Transparencies

by Tom · in Artist Corner · 01/30/2006 (2:24 pm) · 3 replies

Hi,
i use blender and i have an png that has a transparent background and a grid type of thing on it, when i export my model from blender, and load it into torque showtool pro, the texture is loaded, but the transparent parts have been filled filled in. am i not doing something right?

i use photoshop to make the textuer, can someone maybe tell me how to make a png with a transparent background??? (i had so that the transparent parts had no color (you could see the white and grey box pattern in the back), or do i have to assign a specific color to the transparent parts?

#1
02/03/2006 (4:48 pm)
PNG TRANSPARENT Photoshop
#2
02/03/2006 (5:41 pm)
...
#3
02/04/2006 (8:56 am)
You can also use 2 jpgs. One for the diffuse and one for the alpha..
name them somthing like "mytexture.jpg" and "mytexture.alpha.jpg". This is better compression than the PNG stuff. and way easier to acheive.

Matt