Stupid Game Idea - Your Opinions Requested...
by Brian Wells · in Torque Game Engine · 03/07/2002 (11:09 pm) · 4 replies
I was playing with the terrain editor today, and I was thinking about how cool a game would be that was similar to the terrain editor- just hear me out.
You have a "world" that you start with that is empty/barren. The things you play around with and edit would determine if forests grew, what kind of life appeared, and it would be almost like an exolutionary game from a god point of view. Almost like a sim earth but more intuitive. Maybe multiplayer you would run a whole planet and other people would have planets and your species would compete or you would compete for score against a multitude of other online players, etc.
Raise your hand if you think something like this would be marketable / fun to play...maybe I am just a Biology nerd or something, I don't know ;)
Thanks!
You have a "world" that you start with that is empty/barren. The things you play around with and edit would determine if forests grew, what kind of life appeared, and it would be almost like an exolutionary game from a god point of view. Almost like a sim earth but more intuitive. Maybe multiplayer you would run a whole planet and other people would have planets and your species would compete or you would compete for score against a multitude of other online players, etc.
Raise your hand if you think something like this would be marketable / fun to play...maybe I am just a Biology nerd or something, I don't know ;)
Thanks!
#2
03/08/2002 (5:09 am)
It could work. My wife, at least, keeps bugging me about making a game to do things like that.
#3
03/08/2002 (8:02 am)
Was not really going to do anything like this, just an idea, but it seemed cool to me :)
#4
This is the kind of game that I was thinking should be done when I was carping about the lack of creativity in teh GG projects. Go for it. Find projects like this that can bring in huge numbers of players, then charge $5 for the upgrade. You can make a living while you work on your core gamer "masterpiece".
I have been preparing a list of 50 creative applications or uses of the Torque that are easier to do than core gamer FPS or RPG titles, and this was one of them. Go for it!
Jeff Tunnell GG
03/08/2002 (9:27 am)
Brian,This is the kind of game that I was thinking should be done when I was carping about the lack of creativity in teh GG projects. Go for it. Find projects like this that can bring in huge numbers of players, then charge $5 for the upgrade. You can make a living while you work on your core gamer "masterpiece".
I have been preparing a list of 50 creative applications or uses of the Torque that are easier to do than core gamer FPS or RPG titles, and this was one of them. Go for it!
Jeff Tunnell GG
Torque Owner Mychal McCabe
I found something about airbrushing trees over a hillside just tremendously cool.
Competitive gameplay might work best as a subjective contest based on aesthetic criteria. Collaborative worlds could accept content from multiple players as tehy attempted to recreate their own chunk of good old planet earth - a riff on downloading cities or disasters for Sim City.
Marketability seems a whole 'nother bag - although,
the project could be seen as an editor which one could, if so inclined, use to spin out a persistent world for use in one of those MMOPRGs.
Leveraging each other's content is something that I've been trying to come up with a post on for awhile now. Badlands Games, and others before and after us, released 'tag sets' which other Myth mappers could use to populate their worlds.
Your idea could certainly work as a way to provide worlds for other developers to populate.
Good luck.